by admin | Oct 2, 2017 | Avatars, Books, News |
RTG have long standing relationships with schools and universities teaching game-based research methods; invited across the globe to speak to hundreds of students guiding them on using games and gamification. From as far as Venezuela to India and countries in between,...
by admin | Sep 6, 2016 | Avatars, Engagement, Gamification, Lectures |
Last week on Friday 2nd September I was delighted to have presented an activity-lead guest lecture via webinar to the talented and bright students at MICA University in India; a world-renowned University whose alumni (or MICAns, as they are known) have held and and in...
by admin | Jun 18, 2014 | Avatars, Innovation, Market Research |
By Betty Adamou When I first started RTG (Research Through Gaming), one of the first things I did (aside from attempt to make an awful website…cut me some slack, this was before WordPress!) was open a Twitter and Facebook account. But this is not unusual for...
by admin | Oct 30, 2013 | Avatars, Engagement |
By David Wisniowski Bitstrips is an application which allows users to create an avatar of themselves and add that avatar into a series of comic strips, greeting cards, even Facebook status updates. The company itself is registered with The Cartoon Network, and, as one...
by admin | May 23, 2013 | Avatars, Games |
Extending our ability to create games beyond the realms of market research is something we feel very strongly about at Research Through Gaming. Having already begun working in the academic sector with the IMPRINTS project, we are constantly on the look-out for ways in...
by admin | May 25, 2012 | Avatars, Games, Gamification, Market Research |
I carry out workshops on gamification for the MRS in London and just a couple of months ago ran one in Toronto for NetGain. The delegates who attend are all researchers in some capacity or another. Some of the delegates have no idea about what gamification is before...