by admin | Oct 19, 2013 | Design, Engagement, Market Research, User Experience |
By David Wiszniowski I’d like to preface this entry by stating that this is the first of a three part blog discussing the changes of the Xbox, Xbox 360 and now the Xbox One. I would like to thank Dr. Charles Leech (Ph.D. Semiotics), Partner at ABM Research Ltd, for...
by admin | Oct 10, 2013 | Design, Engagement, Gamification, Market Research |
By David Wiszniowski Kia has recently introduced an advertisement working in tandem with (a great) Australian company, Explore Engage. Explore Engage has created some amazing and interactive augmented reality campaigns for companies like McDonald’s, Paramount, Sony,...
by admin | Aug 29, 2013 | Design |
Next week, David Wiszniowski from the Georgian College Research Analyst Program in Canada will be joining Research Through Gaming as part of his 3 month internship, but I’m not writing about this to brag (because he is a great student)- but this is more about...
by admin | Aug 16, 2013 | Design, Engagement, Gamification |
Over the past six months, I’ve looked at quite a revolutionary software and hardware systems that are expected to launch in the in the next few years and are in development already, even at beta stage. Although not specifically designed for market research,...
by admin | Mar 3, 2013 | Design, Market Research |
With the #MRXVineComp closing MONDAY 25th March (midnight GMT, you still have time!) we’ve got together the 10 entries we’ve had in so far. AND the #MRXVine Comp has been #1 in the Top 10 most retweeted #MRX tweets according to Jeffrey...