by admin | Jul 22, 2013 | Games |
Picture this. 1992 – a hollywood studio pitch meeting for Super Mario Brothers the Movie. “So, this guy is a plumber?” “He’s a plumber and so is his brother.” “And his girlfriend is a princess?” “Of a magical...
by admin | Jul 18, 2013 | Games |
I first noticed Mathletics when working in a Primary School. It was After School Club and on a rather cold winter’s afternoon, the children were all in the computer lab playing games and using the art software. Suddenly I heard this furious tapping coming from...
by admin | Jul 15, 2013 | Engagement, Games, Gamification |
Getting children away from the TV or computer screen is harder today than ever before. It seems every device out there is becoming one with a screen that can access the web and game content. Get them away from their PS3, and their on the iPad. A vicious circle indeed;...
by admin | May 27, 2013 | Engagement, Games, Gamification, Innovation, Market Research |
Continuing the theme of games tailored for healthcare that I discussed in my last post, this time I want to take a look a Re-Mission 2; designed to get young cancer suffers engaged and educated about the treatment they’re taking. The original Re-Mission video...
by admin | May 23, 2013 | Avatars, Games |
Extending our ability to create games beyond the realms of market research is something we feel very strongly about at Research Through Gaming. Having already begun working in the academic sector with the IMPRINTS project, we are constantly on the look-out for ways in...
by admin | May 17, 2013 | Games, Gamification, Market Research |
We’ve grown a lot in the last 2 years, and anyone who knows about us and has been following our progression will know what we’ve been up to and our achievements. But this blog isn’t going to be a ‘big up’ to ourselves. Of course...